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Kaybella Hakaari
State War Academy Caldari State
50
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Posted - 2017.03.10 19:58:08 -
[1] - Quote
Torin Corax wrote:Milla Goodpussy wrote:
today you cant even get a sub-cap decent fight without someone, there's always someone escalating and pushing the iwin at caps button. they do this each and every time, matter of fact most of those guys refuse to fight on normal levels unless they outnumber the opposing foe by 75 or more!.
Nothing new about this. It's been around longer than I have that's for sure. Ask me about batphoning a drunken Titan pilot to come gank a nano fleet (back in the nano*** vagabond days), when Doomsdays wiped a grid. Fair? Perhaps not....but it was funny as ****. I love drunken titan pilots with a sense of humor Hot dropping has been around for as long as cynos...granted caps are relatively cheap nowadays, and considered pretty much disposable. this is an economy issue perhaps and has nothing to do with Alphas.
I disagree about it having nothing to do with alphas. That kind of economy issue has to do with everyone trying to pick a fight, which includes alphas.
Batphoning a drunken titan pilot is a perfectly good answer, but it requires the guy with the batphone to have a drunken titan pilot friend. If you can't beat them, join them-and that's why big alliances keep getting bigger and starving for content between wars. Nobody small wants to fight them because it will end badly. |
Kaybella Hakaari
State War Academy Caldari State
51
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Posted - 2017.03.11 02:48:00 -
[2] - Quote
Soel Reit wrote:000Hunter000 wrote:Meh, just make it F2P and able to get all skills and stuff, just start selling stuff! for RL iskies! EVE is P2W anyways. Offcourse this will never happen! Enough suckers (like me) who will keep forking out the subscription fee. I do wonder what would make them more iskies... paid subscription or paid content. obviously paid for content is more lucrative! you have plenty examples all around the game scene... question is another one tbh: - if it's obviously working as intended (iwill opt for this option ) then devs are doing godly work! - if money are not the object (dream on kids) and they are actually try to improve the gameplay... then devs are emh.. what are those words...? ah yea HARD WORKERS . Paid content is more lucrative in the sort term, but tends to fragment the community.
It's a seriously bad idea in a game where the community is the content and you want the game to last more than a couple of years. |
Kaybella Hakaari
State War Academy Caldari State
54
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Posted - 2017.03.14 04:53:38 -
[3] - Quote
Infinity Ziona wrote:The other thing to that comment is its much more reasonable given this is not RL to use the 7,000 pure PvP systems to PvP in. Apart from war decs leave the people who don't want to PvP alone in their 1/7 of the space you have, go play with your capitals, citidels and all the other rewards you get for PvP'ing in those 7,000 systems. The more people that are paying IRL money to play the game the more money CCP gets and the more toys and systems that get added. Since its a game it really shouldn't be bothering people that some choose the carebear life, at least not to the extent it seems to bother some people in this thread, surely this is just a sideline thing you do in your greater life and not your greater life.... I hope. Someone hasn't been exploring in hisec. What do you call it when you get in a race to kill the last rat in a hisec anom? It's a contest, and most definitely PvP, even if you and the other guy both (usually) leave with your ships.
Do we want to take that out too? |
Kaybella Hakaari
State War Academy Caldari State
55
|
Posted - 2017.03.15 01:31:49 -
[4] - Quote
Arthur Aihaken wrote:Electronic Arts likes F2P models... I though their thing was $60 game (or $100+ collector's edition) + $60 season pass + whatever cosmetic or booster items they can go whaling with. |
Kaybella Hakaari
State War Academy Caldari State
60
|
Posted - 2017.03.24 21:17:06 -
[5] - Quote
An-Nur wrote:Mistress Corvinus wrote:The Only way to fix the issue, is to address the extreme SP advantage vets have over new players. The only way to do so is to either launch a additional server along side tranq and see how low sp players react aka if they flock to it, or completely wipe the main. The skill point advantage is easily overcome with injectors. Its a silly argument. You'll overcome that and then complain vets have an unfair advantage in controlling null space. As has been pointed out ad nauseum sp dont mean all that much beyond a point. Skill and knowledge do. If alliances like Brave, Pandemic horde can thrive sp are obviously not much of an argument
"Pay hundreds of dollars to for all those years the game was open while you weren't subbed" is not going to be very inviting to most players. That's only a solution if you're not the kind of player who will throw hundreds of dollars at a game very early on. |
Kaybella Hakaari
State War Academy Caldari State
60
|
Posted - 2017.03.25 09:42:12 -
[6] - Quote
An-Nur wrote:Kaybella Hakaari wrote:An-Nur wrote:Mistress Corvinus wrote:The Only way to fix the issue, is to address the extreme SP advantage vets have over new players. The only way to do so is to either launch a additional server along side tranq and see how low sp players react aka if they flock to it, or completely wipe the main. The skill point advantage is easily overcome with injectors. Its a silly argument. You'll overcome that and then complain vets have an unfair advantage in controlling null space. As has been pointed out ad nauseum sp dont mean all that much beyond a point. Skill and knowledge do. If alliances like Brave, Pandemic horde can thrive sp are obviously not much of an argument "Pay hundreds of dollars to for all those years the game was open while you weren't subbed" is not going to be very inviting to most players. That's only a solution if you're not the kind of player who will throw hundreds of dollars at a game very early on. Throwing cash at injectors isn't the only way to get the isk. Underlying point is that skills don't make a good player, nor are a prerequisite for enjoyment nor involvement. And secondly even if skill training was overcome there would still be complaining about other supposed unfair advantages/barriers to entry by those so disposed This is true, but some people have a tickbox of stuff they won't tolerate in their games, like pay-to-cheat mechanics. They are worth $0 because they leave the instant the game tries to sell them a cheat. They won't even stick around to be content. |
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